Insidia has a very cool visual style: simple, but not-quite pixellated, and very evocative in its snowy darkness. Expect to have to be revived quite a bit. Having to use the mouse to close it in what was previously a solely keyboard game is jarring.) Save points are available throughout, and should you take a flying leap into a saw blade or end up chomped upon by a baddie, you'll instantly revive at the last one. ![]() The information signs scattered around give additional information (along with one that gives the sponsor plug. Activate all of them and you'll get a less depressing alternate ending. Be on the look out for red dots in the wall: these signify a secret passage, usually leading to one of ten switches. ![]() You can keep track of where you've been with the map screen brought up with the key, and can instantly teleport back to your ship with the key. In addition to the repair kits, there are a few upgrades to be found (double-jumps, wall clinging and the like) that will help you explore new areas. Using the or keys to move and jump, guide your little orange traveler around the desolate alien world looking for the ten kits you need to repair your ship. In fact, I think that I can give you the gist in fifteen words: Crashed Spaceship. ![]() Insidia, the new Metroidvania-styled platform game from Woblyware, revels in its simplicity, not only concerning its graphics, but also is its plot and gameplay.
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